As a graphic design student, I always think about the relationship between visual communication and our society; how does one affect another? Companies need visual identities to build up their images for-profits, luring the public to consume more through different kinds of advertisements. While we, designers, need to speculate the potential trend and demand of the society and design with logic. To me, graphic design and the world rely on each other, both go hands in hands.
In the technologically driven world, visual communication plays a huge role in sculpting our value, our ways to perceive the news. We are all surrounded by countless of advertisement in any form, from posters on billboards to advertisements on our screens. Every image is designed to grab our attention within a glance, subconsciously affecting our attitude and behaviour. Tech giants like Youtube and Instagram are now working on new user interface design which will hide the numbers of like and shares away, as they realised many users, especially teenagers, are letting those numbers categorise who they are. With the new design of hiding likes on the page, it is said to be helping users to enjoy a less stressful online experiences by focusing more on the content. I am amused by the consequences of how simply hiding numbers can have, knowing how graphic design can actually cause changes in our behaviour, both are connected firmly.
Through my DPS year, I expect I will be able to gain new insight into the creative industry and broaden my visions in reality. I believe one does not design goods with merely instant ideas. Design is a combination of lifestyle, sense, and knowledge, it requires accumulative experiences. With no doubt skills for software and crafting is fundamental, but also It is essential for me to cultivate the habit of being aware and sensitive of the news and social changes. Thus I can have more information to any upon when choosing my future pathways. During my first year in the course I enjoyed making publications and other printed materials, yet I perceived the new raising demand for digital content, I, therefore, started practicing in coding and motion graphics.
I am happy to notice my pursuit of animations and the awareness of society hugely fits into reality. During my internship at ROSE, I was told that many of their long term clients are asking for identities beyond still images, making me more valuable and helpful when participating in future client briefs. Still, I question myself if my current practice in computing is driven by my passions or passively by my speculation of the future. It would be nice to see if I am passioned before I truly dive into it for my final year. My purpose for joining the DPS programs remains constant, it is about knowing my real personal interests and limitations via engaging in the industry. Understanding how me as a designer, can contribute and make changes in a rapidly changing world.
Illustration and Visual Media
For much of the summer I was working on my portfolio and researching internship opportunities mainly in the entertainment, specifically video games and animation, industry. I spent a lot of time tailoring my portfolio by creating pieces and projects that would suit each company. I secured an internship at the end of August for a startup video game company and I will work for them as a concept artist intern, even though I almost didn't apply. They listed the position as concept artist/illustrator for a video game, and in the description they stated that the intern will create illustrations for cars, characters and worlds as it will be for a car game. Now, I have never really drawn cars in the mind I will be designing them as a job, and I had very little experience drawing them at all, nonetheless I still applied. Fortunately, during my skype interview with the company, they stated that they would like for me to only do environment sketches that will be used by the 3D modelers and that they have already hired a full time concept artist to draw the cars. Inside I was so relieved, as I didn't think I could suit the internship, but for environments I am much more confident in my skills and would be much more efficient. This is something that made me excited since it was honestly one of the kinds of jobs or experiences I would have loved to do for the DPS year and I gave me a boost of confidence and motivation for future applications.
This event really made me realize that even though companies might be looking for something specific you never really know if they are also looking for additional skills or that you might be good for another position. Only they know that and you can only give yourself the opportunity or even the chance if you apply regardless of how well you exactly fit the description. Of course, having your portfolio tailored is very important, and I know this specific industry is very competitive and hard to break into. That is why I want my portfolio to be ready for when I start applying again for my next internship as this one will only last till the end of December/early January. I will be aiming to get an internship in America, and I am already researching what kind of internship opportunities there are for later. I want to understand the kind of companies and work they do, so I can clear my head from distractions and get a clear vision of what kind of projects I should still add to my portfolio that can aid in making me a good fit for the internship. I have learned that my portfolio really needs to be straightforward in the sense that it has to show what I can do and what I want to do at that company, essentially very focused.
Outside of internships, there are endless possibilities of how I can gain experiences and understand the design world. I am really drawn to the power of Instagram, and there is so much to explore on it when you have a design perspective. I recently took part of a campaign on Instagram. There a lot of ways you can examine campaigns. I think that it allows for the knowledge and understanding of other parts of the world or different communities to collide, this brings about discussion and more importantly collaborating which otherwise would not have happened. What is an even more unique feature of social media, is the ability to comment on things, anyone anywhere can comment on anything. Everyone can input their views regardless if it is offensive, rude, exclusive, skeptical, informative, or supportive. Now, design has always been an outlet to comment on things, so shouldn't designers take advantage of this digital age to reach diverse audiences and connect them with concepts. Humans are drawn to visuals, now design can push it further and make an impact on people. The Glowing Gone campaign did just that with the new information regarding the fluorescent colors corals have as a last resort to survive the warming oceans. The campaign is a collaboration between Adobe and Pantone, where they created these new glowing colors that are then used by designers to create visuals that spread the word and push the concept through the community. Not only did this campaign comment on certain issues it also revealed the shocking situation through beautiful visuals. The coral's colors is its voice, the same way a designer uses its visuals as their voice or opinion on a subject. I also joined this campaign for many reasons and it made me start to think of the different ways I can explore the design world and expand my knowledge through these experiences. I want to use this platform to learn not only new software but also push my skills of design since I have mainly been focused on illustration throughout university.
There's still a lot I have to plan and think about for the coming year, such as my self-initiated project, freelancing, and my thesis, all of which I want to start thinking about once I settle in for my first internship.
Trish Phng Keng Boon
Illustration and Visual Media
When thinking of design, the first thing that comes to my mind is communication. This is because in my travels to different places around the world, I have been to countries where I did not know the language or the customs, and on many occasions, visual design has helped me grasp a better understanding of it. Design, if done right, can be very impactful; its language universal for all people from different places to understand. This is why I believe to have the capability to communicate via your drawings/ designs, it is a gift to share it.
I have an ambition to host a small printmaking workshop in my home country of Malaysia to enrich young Malaysians by the end of my DPS year. This is because before coming to the UK, my idea of ‘Print’ was very limited, only thinking about inkjet printers. I never thought that the word ‘Print’ could evoke such abstract and creativity, this is why I want to share my knowledge with my young countrymen, to be able to broaden their mind on what ‘Print’ is capable of. By the end of my DPS year, I want to be able to have enough knowledge and confidence to lead a small printmaking workshop.
With this goal in mind, I aim to find placements that has an educational role in the industry such as Print Club London as I have seen their studio and they have mentioned that do teach people who join their institute the fundamentals of screen printing. But last I heard from them, they are accepting interns during the summer, but I was encouraged to still send them my CV in case anything comes up and they would be able to contact me. I should contact them again to see if anything comes up.
Another goal of mine is to be on the printmaking apprenticeship program in LCC. I want to take this on because the experience I will learn from it, especially in how to plan for and conduct a workshop will benefit me on my own print workshop, and it will refresh my skills and give me more knowledge on what printmaking skill I can teach realistically for my workshop.
An opportunity came up from my previous A-level school, the International School of Creative Arts (ISCA) being an intern in design a catalogue on a new business that the company is branching into. The title of this catalogue id called ‘Think Drawing’ and I was told that my skills in printmaking would be helpful as it was discussed that I will be assisting in teaching the students there some printmaking for content for the catalogue. I will be arranging another meeting with ISCA to talk further in this internship this coming Monday, the 16th of September. I do find this offer attractive because like the LCC apprenticeship, the experience will benefit to my long-term goals.
For my other ambitions for the year, I want to grow personally by starting as much Self-Initiated Projects as I can whenever I have the time. One idea in particular which I am very excited about is contacting an individual from Ohio by the name of Chris Stuckmann. He is a YouTuber who reviews movies on his channel with quite a huge following, with me being one if his subscribers. Following him for some time now, I am aware he has a huge respect for film and ground breaking directors like none other than Mr. Stanley Kubrick himself, and he has been inspired to study film and gone on to make two short films. With all this information, I came up with a speculated idea of potentially creating a business with him, I want to invite him to London so I can show him archived works from Kubrick and to talk business with him on me potentially creating work for his two films.
I am aware that there is a lot of risk that he might say no, as I am merely inviting him, and he will have to come to London in his own expense, but I can’t allow myself to not do it, I don’t see why I can’t and I have nothing to lose at this time and place, so why not take the leap. It will be a big responsibility if he does agree to wok with me, as we are in different continents of the globe, much discussion of how we sell and where will be a big topic I think.
I am really aiming for this Chris Stuckmann and Summer Printmaking workshop to be successful in my DPS year because I see these two ideas as a means to start a business and create networks that came from my own speculation. Here is to a successful year.
Catarina Bernardi - Illustration and Visual Media
Although I used to!
Hi there, I’m Catarina and I’m on the third year of my BA in Illustration and Visual Media only now realizing that illustrating is not what I do best.
I’ll briefly back up this claim: a lot of art students out there have that same cliche story of “I’ve been drawing since I was a child”, and in my teenage years I found out about the option to be an illustrator. And this seemed like the ideal career for me. Drawing to make a living? Sign me up! From that moment onward, that’s what I decided to work towards that - a little precipitated some might say. I invested a big part of my time studying drawing, painting techniques, trying to develop my style and I even had the opportunity at being a type of commissioned independent artist for a while - which didn’t turn out to be as great as I imagined. And then, there was university. I was thrilled to be joining a course where I would come out a Bachelor in Illustration (and Visual Media). However, in the first year the concept of what illustration was had already been flipped inside and out and my eyes were open to other forms of illustrating that went far beyond pen and paper - or tablet and computer in these days.
In the beginning of the second year, the students were asked to create a personal manifesto, in which I claimed: “I believe in illustration as a form of communication, essential to human life.” Words that I still agree, but as time went by I focused more on the communication rather than the illustration. Through the year I was excited about the projects I received and I delved deeply into research, brainstorming Ideas, seeing them from every angle possible; to the point that my sketchbook had more words than drawings on them. And when it was time to turn my ideas into nice final visuals, I struggled. Either with technique, experimentation or finalizing it. It was never quite right. I enjoyed the creative process a lot, but, from project to project, I varied so much from technique and style that I never felt I was good at anything, not even drawing - which was something I always had as my strong suit.
Arriving at the Preparatory DPS sessions, I was feeling very unsure. I didn’t know what I liked, I didn’t know what I was good at or if even where I would fit in the industry. However, I had to put together a portfolio and that is what really helped to be reflective of my own work. Seeing the projects I liked all together made me look for something in common amongst them - my said “strong point”. And, after a lot of reorganizing, reediting and much needed feedback sessions I came to a conclusion: I am good at creating concepts. I can research for days and days for a brief, try to see it from a million different angles, understand everything about my target audience, find every possible artists reference I could to then take a step back, have an insight and create a concept out of it - which would later be transformed into visual communication. However, this meant letting go - at least for now - of something I always thought I was going to do: be an illustrator.
It’s not uncommon to know people who have changed courses 3 times, or drastically switched careers. In times where we live in a “dash career” mode (a person is a a designer / animator / content creator / freelance pastry chef) it is only natural that one would have a wide range of set skills and that there is a big difference between their graduation subject to their actual jobs. In the future (near or far), I might change my mind again and decide to be a comics illustrator or a set designer, and I can even be all of them. However, for this DPS I have to start somewhere to get my foot in the door, and for the time being, I’m choosing to focus on this concept creating / art direction pathway (which is still very broad). I can definitely say I didn’t envision not being a traditional illustrator 3 years ago, when I was joining my BA, but I’m thankful for my process - which in fact is only starting. And now I went back to drawing, as a hobby.
Information and Interface design
Technology had swiftly changed the way we work and design. Pen and paper are usually left only for brainstorming and initial sketches. As a student of a course which prides itself in technology-driven design, I have always been one of those design students that enjoy working with a screen. I am studying Information and Interface design, aka User experience design at the London College of Communication. I’m just starting my DPS journey so I’m just trying to begin to grasp how life is going to look after university years.
The course that I am studying incorporates lots of different design fields. From Graphic, interface, motion to interaction design. Thus, I was able to dip my hands in some different design fields. The most interesting for me is the User experience design and user research. These fields are rooted in human behavior and are quite new to the design industry. Not that long ago designing new products was all about the inner workings of the mechanisms and the atheistic appeal. If the product or service would fulfill the end goal then it would be considered as a success. These products would usually neglect the user and his experiences using it. User experience is about what happens when the user comes into contact with the product. Having a button click when you push it down could not seem like a significant thing, but once it comes between having your morning tea or not, it matters. Nowadays, user experience is becoming an important part of many industry fields and companies are trying to understand their users more than ever before. I think it is really important to solve issues in a user-centered way.
DPS year has just started and already presented itself with its own challenges. Time is flying fast and it becomes hard to keep up with everything when nobody is structuring your weeks. No classes, no one giving you an outline of what you are going do this year and most importantly no sometimes so needed routine. When last school year was approaching the end I tried to plan as much as possible for the upcoming year. But as more often than not, not all the plans work out. So far, the biggest disappointment was the cancelation of summer school that I was very excited to be a part of. At the moment I am trying to read various books and attend important events that could possibly benefit my skills. Right now, I am participating in a design sprint about the aging population. It’s a great way of applying my UX research skills I gathered from previous projects and most importantly I got a change to work with various people from different design backgrounds. I expanded my network beyond the university walls.
Charlotte Greenwood, Illustration and Visual Media
When I first started my degree I told myself that I would become an illustrator and that I couldn't be an artist for two reasons:
However, as much as I have tried to fight/deny it, I have finally accepted after two years of studying at LCC that I want to be an artist, not an illustrator. And, after trying to conform to the styles of my peers and trying to force myself to draw for the past two years, I have finally accepted that I strongly dislike drawing.
I have had a fascination with the natural world for most of my life; something that my parents encouraged. This has heavily influenced my art and, as my degree is communication-based, it has been hard for me to escape the fact that there is an urgent need for people all over the world to understand the devastating impacts our actions have on the environment. As an artist, I want to focus on how I can play a part in inspiring social change by raising awareness of and promoting a better understanding of the environmental issues we are facing today.
So, when I started making plans for my DPS year, I knew that my approach to it would be very different to that of the majority of my peers. I began by expanding my knowledge on the creative practitioners working in a rather specific area of art that I have become increasingly more interested in: experimental analogue photography. I came across an institution called The School of Light in Los Angeles which is run by a British photographer called Andrew Hall, who "continues to push the boundaries of what is possible in the medium". I found that the school offers a variety of courses and decided to contact Hall regarding whether the school would be willing to offer me an internship. I was asked to submit an application and to my delight - I was offered a two month placement from October until December where my role will be to assist in all aspects of the film photography and darkroom work and teaching that takes place at the institution. As well as this, I have also secured a place at the first year of EXP. 20, a new international experimental photography festival that will take place for two days in Barcelona in January.
The motivations and ambitions that I set out in my DPS proposal have, for the most part, remained the same. Although I hope to secure an internship/placement working in an art gallery this year, I predominantly want to focus on developing my practice by working on several self-initiated projects - and hopefully getting some of my artwork published in a magazine or exhibited somewhere.
Alexsandra Kruusberg, GMD
I am extremely fascinated by social design which has become a popular and important topic over the past few years. I believe it has grown from the need to change our ever- growing society and has thus pushed design beyond it’s traditional core and scope. It is therefore hard to say where the limits of social design go and how to draw a line between activism, advertising and social design.
My interest in social design developed during the second year of my course which was also the time of DPS lectures. By the time our placement year proposals were due, I had a clear vision of where I wish to be in couple of months. Following my portfolio approval from Sarah, I was ready for applications- or so I thought. I decided not to go crazy with sending emails and selected all the companies very carefully. Which was also the reason of being heartbroken after my first ‘your portfolio is really good, however, we are not looking for interns at the moment…’.
Soon after, Sarah sent out the very first WOW email listing with an internship opportunity at Pentagram. A world’s largest independently-owned design studio working across four different countries and with various different clients. (It also happened to be my top choice.) The opportunity allowed an intern to join Angus Hyland’s team whose work covers different mediums and combines his personal interests with working at Pentagram. I remember thinking my portfolio would fit in perfectly and I would therefore be a valuable part of the team. Within a week of my application I was invited for an interview. Next thing I remember was me walking out of the office happier than ever- I was asked to join the team from September onwards. I couldn’t believe my luck!
On my first day, I arrived 15 mins early (just in case!) and felt a bit more stressed than necessary. I was seated at the reception, patiently waiting for someone to come and take me upstairs. Luckily, there was nothing to worry about as straight away I was introduced to my colleagues and therefore got to meet the whole team. I spent my first day figuring out where things were and how the team works.
I have now finished my second week at Pentagram and I could not have asked for a better start to my DPS year. My fear of not being able to contribute to the design process as much as I would love has always turned me away from working in big companies, however, Pentagram has so far proved me wrong. From the first day until now, I have been working on real projects and have already assisted Marisa and Alice (who are both brilliant designers and really lovely people!). As well as having a wonderful team, I am treated as a proper part of it. I am given responsibilities that will contribute to the final outcome. I can also see what others on my team are working on, which gives me an excellent opportunity to be part of the whole design process (essentially I see how the magic happens). So far so good and even better than I expected- I love Pentagram and cannot wait to see what next three months will bring!
Overall, I have been very pleased with DPS course, Pentagram and my two other secured placements. I will be staying in London for six months (Pentagram + Think Birch Studio) and moving to Berlin to work in an advertising agency (DieckertSchmidt) soon after.
Interesting facts about Pentagram that I’ve noticed so far:
- My team consists of women only- amazing!
- It is very quiet in the office during the day
- We always have lunch with the whole team and never talk about work during our breaks!
- Lady managing the canteen is scary
- Drinks every Friday with the whole office at local pub sound amazing
- I have seen several familiar faces from LCC!
Outside of Pentagram's office, there's a street named after them!
Graphic and Media Design
What is success? Earlier this year (March 13th to be exact), during DPS preparation we were discussing this question, and success as a concept has been stuck on my mind ever since, as if I was obsessed with finding a/the correct answer. During the summer, whether I was laying under the sun on a beautiful beach in Greece, or sending emails about internship positions, all I could think about was this very same question. What is success? When will I consider myself successful?
Having spent ages thinking about it now I realise, success is not about having it all. Success is a choice and it’s built on our daily “insignificant” habits, like arriving at meetings 5 minutes earlier, whether you’re meeting your parents or the Prime Minister. Success is respecting yourself, it’s saying ‘thank you’, it’s hearing before talking, acting instead of complaining, observing instead of criticising. Success is caring for others – honestly – but also caring for yourself. It’s wearing a smile, always finding ways to love what you do, knowing when to say yes and when to say no. Success is to want what you have simply because you have what you want. Success is considering your job the most important job in the world, even if you’re the only one who sees it that way. Success is having expectations of yourself, concentrating on your goals, making someone’s day because you cared enough to cheer yourself up first. Success is succeeding even when you fail; because you choose to succeed.
For me, the ideal way to achieve that is by following one simple rule: Always being the best version of myself. And I’ve found this to be a crucial key to opening new doors.
I followed this rule on my university feedback session with my personal tutor on June; I was there early, I was prepared, as if this was going to be a career-changing experience, I was smiling, and I was ready to get criticised - in a productive way. During the tutorial my tutor offered me my very first DPS job, the chance to work with her on a bigger project concerning mental health, MINDWORKS. We worked together over the summer, and through my research and the needs of the work I contacted lots of creative people, LCC alumni and recent graduates. I was put out of my comfort zone, having to design a website, which is a first for me, and was pressured to work really fast and efficient in order to meet tight deadlines.
For me, the most meaningful aspect of this was that I got to see and understand projects produced by graduate students, their thoughts and their process. I was able to compare and contrast ideas, materials, ways of working, different executions and that enabled me to prepare myself not only for my upcoming placement year, but also for the level of proficiency that is expected of me when working on my final major projects during my final academic year.
During my assignments I did not succeed in all tasks; I kept sending millions of drafts that were not what Penny, my tutor, expected, she kept giving me advice on what could be done differently and what I could improve and it took time to agree on final outcomes. Penny, and I, however, worked really hard and managed to launch the project at the LDF Emergence Show, which was worth all of the intense moments I experienced. It made me proud of myself and it allowed me to learn what it means to design for the real world. And all this simply by going to a meeting on time, smiling, setting aside time to properly interact with people and loving what I do. It’s the result of trying to be the best version of myself. And it worked out for me, so I’ll keep doing it. That’s the plan for my next DPS adventures and I hope it takes me exactly where I need to be.
Graphic and Media Design
Something I have realised throughout my 2 years on this course is that technology is becoming so much more increasingly important when you want a career in design, I’ve had to adapt my work and learn new skills to become more of a ‘digital’ designer. Its taken me a while to realise what i’m good at and what I enjoy about design, as silly as that sounds. I started uni surrounded by people who already know exactly what their skills are and exactly what they want to do with their careers, and i’ve always felt like I have a lack of clear direction.
I know that I am passionate about design, but I think that the passion mainly lies with the idea of creative problem solving. I enjoy coming up with creative ideas that look good but will also make a mark and stick with people somehow, whether it's innovative social design, rebranding something in a really exciting way, or creating something for an easier user experience. Nowadays I just refer to myself as a ‘multidisciplinary’ designer, with various projects showcasing my skills in editorial design and typography.
I decided to only really apply for paid internships for a few reasons. 1. its an incentive to actually do your best work. 2. I figured if a company doesn't pay interns, chances are they won't be great contacts to keep after graduating and probably don't pay their junior designers well either. 3. We all have rent, food and travel to pay for!!
I originally wanted to work for a big in-house branding or motion design company, however after applications went out and rejections came in, I realised I don’t really currently have enough branding and motion design in my current portfolio to secure an internship in one of those fields, which is what i’ve realised i’d like to go into. This has made me realise that if I want to improve on my portfolio and skill sets, this is something i’m going to have to work on before third year starts.
After giving it some thought, I figured that I might be best suited to a design company that has a focus on social design, as that is what a lot of my current projects in my portfolio focus on. About three weeks into applying to various social design companies, and I was finally successful. I’ve been offered internships at Design102, the in-house design agency for the government, and WaterAid. This offers me some great experience working for two different very well respected companies, which I am really happy about. (AND THEY’RE BOTH WELL PAID!)
Despite this, my year is definitely going a little different to how I imagined it. I’m not going to be at some hipster agency or doing briefs for huge brands, but I feel content that i’ve got my year sorted until April and that i’m getting some great experience to put on my cv, whether its exactly what I want to do in the future or not. DPS is going to be a year of new experiences and LOTS of learning for me.
So, currently, this is my year plan:
October - December:
Design102 internship, working in-house for the government, helping create social design for public sectors. (2-3 month placement)
January - April:
Internship with WaterAid on the design and branding team. (4 month placement)
April - September:
Spend time learning and expanding on my skills in motion graphics, and create more motion based design work for my portfolio, including a self initiated project. Start researching and writing my thesis.
Come back to uni being more skilled in motion graphics, and being (hopefully) prepped for writing a dissertation.
I am Marylin Chiaverina, Illustration and Visual Media student.
My Experience with searching for a job is still at the beginning: this is because I am insecure, and I am having a hard time looking and finding job listings for my profession. I am currently looking for jobs by using websites such as The Dotts, LinkedIn, Reed.co.uk and Zoek.
The lower points in this experience is how hard it is to find Illustration Internships. For this reason, I have been applying also for Graphic Design Internships which will not have ‘moving images’ under my responsibilities, as I do not have experience with animation software. I also noticed that there are quite a few jobs as an illustrator but those do not include internships, I am not applying to them as they require experience in the industry.
The high points of this experience for now is my plan, if I didn’t find a placement for September, I would have created a self-initiated project. I talked to Laura Vent, who helped me to create a plan and structure for the project and she explained me how to search for internships in the graphic narrative’s world. She also gave me websites for future contacts, Galleries and Festivals revolving around comics. I met up with her as a follow up from last year to make sure I was on the right path. Thanks to Laura’s help, my project is now on its way to be properly written down. I am planning to create a webcomic which will be based on funny stories of my life intitled Lin Trips; I decided to create this project because it has been a while since I wanted to create a webcomic and I like sharing funny stories with people. I chose Lin Trips as a title as I love puns and word plays: I wanted the title to be a joke about my clumsiness, it is also a reference to the videogame ‘Death Trips’ by Alberto Navarro which I found hilarious. The webcomic will be published on Webtoon because it is a platform I am familiar with, since I follow creators and their comics on it. Lin Trips will also be under a pen name as I am uncomfortable using my real name on the Internet, I was thinking about using Kaylin Hunter, so I would still have my favourite part of my name in it, this might change depending on its availability. The webcomic will be in a Tim Burton’s style mixed with my own as I believe this will make the webcomic peculiar enough to be noticed and will also represent me as a person and push my art skills further as I usually not use this style of drawing. I also choose a Tim Burton style because he is one of my favourite creators and his style quite encapsulates my love for creepy stuff like horror stories. This project will run throughout the year in between placements or other self-initiated projects so I will not lose days of experience.