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In The Wars

6/13/2018

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​Tabriaz Waheed

I was Inspired by watching Star Wars recently I wanted to create my own Star Wars render. I was not too sure if I wanted to make an animation, so I created a test render where I can see whither I was going to right direction. I personally felt a still image would be the best and would be visually better. It is still in progress, but I really like the result I was getting and from the first draft I know what I need to do next for example add a door and more sci-fi panels to make it look more impactful as I felt it is not as powerful as I have done with the lighting.



I wanted to take a break from my own version of the Star Wars Station and moved to the next project which I wanted to create an old alleyway where you walk through. I wanted to explore the idea of close space and what makes person safe. I looked at alleyways and all of them have some sort of light. I created my own alleyway in c4d with Redshift and I add LED sign where it brings an atmosphere to the whole animation. I used After effect to composite the animation which I can control the lights. I like the result and the feeling of the animation when watching it. I posted it on my Instagram and lots of people liked the animation which shows it was a successful.


I started to notice that I enjoy creating environment that are one-point perspective. So, I started to a new software called Unreal Engine where you can any environment you like. So, I wanted to create a sort 1-minute animation about person journey in the forest. The first step for me would be to learn the basic of the program and start with a style frame to get the version on paper and to see what I would need to change. Than creating the assets for example trees, rocks and re-learn creating texture in Unreal Engine. Than I would need to learn the lighting system and I want to adapt wheatear simulation for example rain and how the grass reacts with rain.
Another program I am currently learning and can help with the forest animation is Houdini FX which is a simulation base program which would be perfect for my animation. So, From using Houdini I wanted to understand the UX and how it work. What improve my technical skills is creating random things for example what helped me learn Houdini is creating fire. I did a test render and felt more comfortable with the software and could push myself more around this area.

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