By Rebecca Bulboacă
Although finding a placement has proven tough, even so far in, I remain hopeful that I will be able to find something soon. After talking to one of my course tutors, I was put forward as a candidate for a paid job done for UAL itself. Other than that, I applied to many offers in Bucharest, Berlin and London, but unfortunately I was turned down every time so far.
However, I have been working on some personal projects. I worked on a bit of game design for a passion project of mine, designing and building a video game, and I did some work for a couple of personal projects (a library app for many kinds of media and a revamped retro game UI), a banner for a detective agency here in Constanța, and a YouTube overlay for a local podcast.
The first personal project, a library app, is built on an idea for providing a way of organizing the user's collections with a simple yet powerful and customizable interface. The app supports various kinds of media, from books to music to video games, as well as custom categories for collections that don't fit into any of the provided categories.
The other project is an idea I had while playing Grand Theft Auto: Vice City, a game which came out in 2002. I was curious as to how the game's HUD and general menu UI would look like if the game was made today, and I took it upon myself to find that out.
Although my term so far has not been particularly eventful, I am still confident that I will eventually succeed in securing a placement.